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Always perform color correction and debanding on nonlinear sRGB values.
Fixes #107730 Co-authored-by: LuoZhihao <luo_zhihao@outlook.com>
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@@ -158,6 +158,8 @@ public:
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virtual void render_target_do_msaa_resolve(RID p_render_target) = 0;
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virtual void render_target_set_use_hdr(RID p_render_target, bool p_use_hdr) = 0;
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virtual bool render_target_is_using_hdr(RID p_render_target) const = 0;
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virtual void render_target_set_use_debanding(RID p_render_target, bool p_use_debanding) = 0;
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virtual bool render_target_is_using_debanding(RID p_render_target) const = 0;
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virtual void render_target_request_clear(RID p_render_target, const Color &p_clear_color) = 0;
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virtual bool render_target_is_clear_requested(RID p_render_target) = 0;
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