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mirror of https://github.com/godotengine/godot.git synced 2025-11-04 12:00:25 +00:00

Fix usage of index offsets in RenderingDevice

This commit is contained in:
Patrick Dawson
2024-01-09 15:44:50 +01:00
parent 8297ec949b
commit a0f9bcc826
2 changed files with 8 additions and 10 deletions

View File

@@ -3557,10 +3557,10 @@ void RenderingDevice::draw_list_bind_index_array(DrawListID p_list, RID p_index_
#ifdef DEBUG_ENABLED
dl->validation.index_array_max_index = index_array->max_index;
#endif
dl->validation.index_array_size = index_array->indices;
dl->validation.index_array_offset = index_array->offset;
dl->validation.index_array_count = index_array->indices;
draw_graph.add_draw_list_bind_index_buffer(index_array->driver_id, index_array->format, index_array->offset);
const uint64_t offset_bytes = index_array->offset * (index_array->format == INDEX_BUFFER_FORMAT_UINT16 ? sizeof(uint16_t) : sizeof(uint32_t));
draw_graph.add_draw_list_bind_index_buffer(index_array->driver_id, index_array->format, offset_bytes);
if (index_array->draw_tracker != nullptr) {
draw_graph.add_draw_list_usage(index_array->draw_tracker, RDG::RESOURCE_USAGE_INDEX_BUFFER_READ);
@@ -3667,13 +3667,13 @@ void RenderingDevice::draw_list_draw(DrawListID p_list, bool p_use_indices, uint
ERR_FAIL_COND_MSG(p_procedural_vertices > 0,
"Procedural vertices can't be used together with indices.");
ERR_FAIL_COND_MSG(!dl->validation.index_array_size,
ERR_FAIL_COND_MSG(!dl->validation.index_array_count,
"Draw command requested indices, but no index buffer was set.");
ERR_FAIL_COND_MSG(dl->validation.pipeline_uses_restart_indices != dl->validation.index_buffer_uses_restart_indices,
"The usage of restart indices in index buffer does not match the render primitive in the pipeline.");
#endif
uint32_t to_draw = dl->validation.index_array_size;
uint32_t to_draw = dl->validation.index_array_count;
#ifdef DEBUG_ENABLED
ERR_FAIL_COND_MSG(to_draw < dl->validation.pipeline_primitive_minimum,
@@ -3683,7 +3683,7 @@ void RenderingDevice::draw_list_draw(DrawListID p_list, bool p_use_indices, uint
"Index amount (" + itos(to_draw) + ") must be a multiple of the amount of indices required by the render primitive (" + itos(dl->validation.pipeline_primitive_divisor) + ").");
#endif
draw_graph.add_draw_list_draw_indexed(to_draw, p_instances, dl->validation.index_array_offset);
draw_graph.add_draw_list_draw_indexed(to_draw, p_instances, 0);
} else {
uint32_t to_draw;