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Wrap up GDScript 2.0 base implementation
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@@ -84,7 +84,7 @@ class GDScriptCache {
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static void remove_script(const String &p_path);
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public:
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static Ref<GDScriptParserRef> get_parser(const String &p_path, GDScriptParserRef::Status status, Error &r_error);
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static Ref<GDScriptParserRef> get_parser(const String &p_path, GDScriptParserRef::Status status, Error &r_error, const String &p_owner = String());
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static String get_source_code(const String &p_path);
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static Ref<GDScript> get_shallow_script(const String &p_path, const String &p_owner = String());
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static Ref<GDScript> get_full_script(const String &p_path, Error &r_error, const String &p_owner = String());
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