1
0
mirror of https://github.com/godotengine/godot.git synced 2026-01-05 19:31:35 +00:00

Replace find with contains/has where applicable

* Replaces `find(...) != -1` with `contains` for `String`
* Replaces `find(...) == -1` with `!contains` for `String`
* Replaces `find(...) != -1` with `has` for containers
* Replaces `find(...) == -1` with `!has` for containers
This commit is contained in:
A Thousand Ships
2024-05-06 16:20:20 +02:00
parent 281fe39929
commit a0dbdcc3ab
55 changed files with 219 additions and 219 deletions

View File

@@ -1297,7 +1297,7 @@ void SceneTreeDock::_tool_selected(int p_tool, bool p_confirm_override) {
}
StringName name = node->get_name();
if (new_unique_names.find(name) != -1 || get_tree()->get_edited_scene_root()->get_node_or_null(UNIQUE_NODE_PREFIX + String(name)) != nullptr) {
if (new_unique_names.has(name) || get_tree()->get_edited_scene_root()->get_node_or_null(UNIQUE_NODE_PREFIX + String(name)) != nullptr) {
cant_be_set_unique_names.push_back(name);
} else {
new_unique_nodes.push_back(node);