1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-13 13:31:48 +00:00

Use libjpeg-turbo for improved jpg compatibility and speed

Co-authored-by: Rémi Verschelde <rverschelde@gmail.com>
This commit is contained in:
Daniel Kinsman
2025-03-17 15:10:36 +11:00
committed by Rémi Verschelde
parent cc948984ad
commit a0cc41b5ed
131 changed files with 50882 additions and 5276 deletions

View File

@@ -492,7 +492,7 @@ namespace basisu
bool load_jpg(const char *pFilename, image& img)
{
int width = 0, height = 0, actual_comps = 0;
uint8_t *pImage_data = jpgd::decompress_jpeg_image_from_file(pFilename, &width, &height, &actual_comps, 4, jpgd::jpeg_decoder::cFlagBoxChromaFiltering);
uint8_t *pImage_data = jpgd::decompress_jpeg_image_from_file(pFilename, &width, &height, &actual_comps, 4, jpgd::jpeg_decoder::cFlagLinearChromaFiltering);
if (!pImage_data)
return false;
@@ -512,7 +512,7 @@ namespace basisu
}
int width = 0, height = 0, actual_comps = 0;
uint8_t* pImage_data = jpgd::decompress_jpeg_image_from_memory(pBuf, (int)buf_size, &width, &height, &actual_comps, 4, jpgd::jpeg_decoder::cFlagBoxChromaFiltering);
uint8_t* pImage_data = jpgd::decompress_jpeg_image_from_memory(pBuf, (int)buf_size, &width, &height, &actual_comps, 4, jpgd::jpeg_decoder::cFlagLinearChromaFiltering);
if (!pImage_data)
return false;