1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-07 12:30:27 +00:00

Merge pull request #3191 from neikeq/filedialog_hotkeys

Add keyboard shortcut to toggle "show hidden files" in FileDialog
This commit is contained in:
Rémi Verschelde
2016-01-07 07:50:26 +01:00
6 changed files with 97 additions and 2 deletions

View File

@@ -53,13 +53,52 @@ void EditorFileDialog::_notification(int p_what) {
//RID ci = get_canvas_item();
//get_stylebox("panel","PopupMenu")->draw(ci,Rect2(Point2(),get_size()));
} else if (p_what==NOTIFICATION_POPUP_HIDE) {
set_process_unhandled_input(false);
} else if (p_what==EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED) {
set_show_hidden_files(EditorSettings::get_singleton()->get("file_dialog/show_hidden_files"));
bool show_hidden=EditorSettings::get_singleton()->get("file_dialog/show_hidden_files");
if (show_hidden_files!=show_hidden)
set_show_hidden_files(show_hidden);
set_display_mode((DisplayMode)EditorSettings::get_singleton()->get("file_dialog/display_mode").operator int());
}
}
void EditorFileDialog::_unhandled_input(const InputEvent& p_event) {
if (p_event.type==InputEvent::KEY && is_window_modal_on_top()) {
const InputEventKey &k=p_event.key;
if (k.pressed) {
bool handled=true;
switch (k.scancode) {
case KEY_H: {
if (k.mod.command) {
bool show=!show_hidden_files;
set_show_hidden_files(show);
EditorSettings::get_singleton()->set("file_dialog/show_hidden_files",show);
} else {
handled=false;
}
} break;
default: { handled=false; }
}
if (handled)
accept_event();
}
}
}
void EditorFileDialog::set_enable_multiple_selection(bool p_enable) {
item_list->set_select_mode(p_enable?ItemList::SELECT_MULTI:ItemList::SELECT_SINGLE);
@@ -151,6 +190,8 @@ void EditorFileDialog::_post_popup() {
_update_favorites();
}
set_process_unhandled_input(true);
}
void EditorFileDialog::_thumbnail_result(const String& p_path,const Ref<Texture>& p_preview, const Variant& p_udata) {
@@ -1049,6 +1090,8 @@ EditorFileDialog::DisplayMode EditorFileDialog::get_display_mode() const{
void EditorFileDialog::_bind_methods() {
ObjectTypeDB::bind_method(_MD("_unhandled_input"),&EditorFileDialog::_unhandled_input);
ObjectTypeDB::bind_method(_MD("_item_selected"),&EditorFileDialog::_item_selected);
ObjectTypeDB::bind_method(_MD("_item_db_selected"),&EditorFileDialog::_item_dc_selected);
ObjectTypeDB::bind_method(_MD("_dir_entered"),&EditorFileDialog::_dir_entered);