You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Merge pull request #42109 from EricEzaM/PR/input-and-shortcuts-rework
Shortcuts rework - fixed issues with input propagation and triggering of unwanted shortcuts.
This commit is contained in:
@@ -1212,9 +1212,11 @@ void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
|
||||
} else {
|
||||
_play_bw_pressed();
|
||||
}
|
||||
accept_event();
|
||||
} break;
|
||||
case KEY_S: {
|
||||
_stop_pressed();
|
||||
accept_event();
|
||||
} break;
|
||||
case KEY_D: {
|
||||
if (!k->get_shift()) {
|
||||
@@ -1222,6 +1224,7 @@ void AnimationPlayerEditor::_unhandled_key_input(const Ref<InputEvent> &p_ev) {
|
||||
} else {
|
||||
_play_pressed();
|
||||
}
|
||||
accept_event();
|
||||
} break;
|
||||
}
|
||||
}
|
||||
@@ -1547,6 +1550,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor, AnimationPlay
|
||||
delete_dialog->connect("confirmed", callable_mp(this, &AnimationPlayerEditor::_animation_remove_confirmed));
|
||||
|
||||
tool_anim = memnew(MenuButton);
|
||||
tool_anim->set_shortcut_context(this);
|
||||
tool_anim->set_flat(false);
|
||||
tool_anim->set_tooltip(TTR("Animation Tools"));
|
||||
tool_anim->set_text(TTR("Animation"));
|
||||
|
||||
Reference in New Issue
Block a user