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GDScript call stack as reverse linked list with fixed coroutines
* GDScript call stack as reverse linked list with issues fixed (originally proposed in 91006). * Fix coroutine issues with call stack by resuming async call chain inside `GDScriptFunction::call()`. * This fixes corrupted line numbers for coroutines in the debugger and backtrace (106489). Co-authored-by: Juan Linietsky <reduzio@gmail.com>
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@@ -437,31 +437,22 @@ class GDScriptLanguage : public ScriptLanguage {
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GDScriptInstance *instance = nullptr;
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int *ip = nullptr;
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int *line = nullptr;
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CallLevel *prev = nullptr; // Reverse linked list (stack).
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};
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static thread_local int _debug_parse_err_line;
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static thread_local String _debug_parse_err_file;
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static thread_local String _debug_error;
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struct CallStack {
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CallLevel *levels = nullptr;
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int stack_pos = 0;
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void free() {
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if (levels) {
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memdelete_arr(levels);
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levels = nullptr;
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}
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}
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~CallStack() {
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free();
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}
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};
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static thread_local CallLevel *_call_stack;
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static thread_local uint32_t _call_stack_size;
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uint32_t _debug_max_call_stack = 0;
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static thread_local CallStack _call_stack;
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int _debug_max_call_stack = 0;
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bool track_call_stack = false;
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bool track_locals = false;
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static CallLevel *_get_stack_level(uint32_t p_level);
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void _add_global(const StringName &p_name, const Variant &p_value);
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void _remove_global(const StringName &p_name);
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@@ -492,15 +483,11 @@ public:
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bool debug_break(const String &p_error, bool p_allow_continue = true);
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bool debug_break_parse(const String &p_file, int p_line, const String &p_error);
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_FORCE_INLINE_ void enter_function(GDScriptInstance *p_instance, GDScriptFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
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_FORCE_INLINE_ void enter_function(CallLevel *call_level, GDScriptInstance *p_instance, GDScriptFunction *p_function, Variant *p_stack, int *p_ip, int *p_line) {
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if (!track_call_stack) {
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return;
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}
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if (unlikely(_call_stack.levels == nullptr)) {
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_call_stack.levels = memnew_arr(CallLevel, _debug_max_call_stack + 1);
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}
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#ifdef DEBUG_ENABLED
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ScriptDebugger *script_debugger = EngineDebugger::get_script_debugger();
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if (script_debugger != nullptr && script_debugger->get_lines_left() > 0 && script_debugger->get_depth() >= 0) {
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@@ -508,7 +495,7 @@ public:
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}
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#endif
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if (unlikely(_call_stack.stack_pos >= _debug_max_call_stack)) {
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if (unlikely(_call_stack_size >= _debug_max_call_stack)) {
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_debug_error = vformat("Stack overflow (stack size: %s). Check for infinite recursion in your script.", _debug_max_call_stack);
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#ifdef DEBUG_ENABLED
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@@ -520,13 +507,14 @@ public:
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return;
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}
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CallLevel &call_level = _call_stack.levels[_call_stack.stack_pos];
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call_level.stack = p_stack;
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call_level.instance = p_instance;
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call_level.function = p_function;
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call_level.ip = p_ip;
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call_level.line = p_line;
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_call_stack.stack_pos++;
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call_level->prev = _call_stack;
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_call_stack = call_level;
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call_level->stack = p_stack;
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call_level->instance = p_instance;
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call_level->function = p_function;
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call_level->ip = p_ip;
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call_level->line = p_line;
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_call_stack_size++;
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}
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_FORCE_INLINE_ void exit_function() {
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@@ -536,35 +524,42 @@ public:
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#ifdef DEBUG_ENABLED
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ScriptDebugger *script_debugger = EngineDebugger::get_script_debugger();
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if (script_debugger != nullptr && script_debugger->get_lines_left() > 0 && script_debugger->get_depth() >= 0) {
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if (script_debugger && script_debugger->get_lines_left() > 0 && script_debugger->get_depth() >= 0) {
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script_debugger->set_depth(script_debugger->get_depth() - 1);
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}
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#endif
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if (unlikely(_call_stack.stack_pos == 0)) {
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_debug_error = "Stack Underflow (Engine Bug)";
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if (unlikely(_call_stack_size == 0)) {
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#ifdef DEBUG_ENABLED
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if (script_debugger != nullptr) {
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if (script_debugger) {
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_debug_error = "Stack Underflow (Engine Bug)";
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script_debugger->debug(this);
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} else {
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ERR_PRINT("Stack underflow! (Engine Bug)");
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}
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#else // !DEBUG_ENABLED
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ERR_PRINT("Stack underflow! (Engine Bug)");
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#endif
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return;
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}
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_call_stack.stack_pos--;
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_call_stack_size--;
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_call_stack = _call_stack->prev;
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}
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virtual Vector<StackInfo> debug_get_current_stack_info() override {
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Vector<StackInfo> csi;
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csi.resize(_call_stack.stack_pos);
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for (int i = 0; i < _call_stack.stack_pos; i++) {
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csi.write[_call_stack.stack_pos - i - 1].line = _call_stack.levels[i].line ? *_call_stack.levels[i].line : 0;
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if (_call_stack.levels[i].function) {
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csi.write[_call_stack.stack_pos - i - 1].func = _call_stack.levels[i].function->get_name();
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csi.write[_call_stack.stack_pos - i - 1].file = _call_stack.levels[i].function->get_script()->get_script_path();
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csi.resize(_call_stack_size);
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CallLevel *cl = _call_stack;
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uint32_t idx = 0;
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while (cl) {
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csi.write[idx].line = *cl->line;
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if (cl->function) {
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csi.write[idx].func = cl->function->get_name();
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csi.write[idx].file = cl->function->get_script()->get_script_path();
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}
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idx++;
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cl = cl->prev;
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}
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return csi;
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}
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