You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
Use check_changed_settings_in_group() everywhere
This commit is contained in:
@@ -537,7 +537,7 @@ void CollisionShape2DEditor::_notification(int p_what) {
|
||||
} break;
|
||||
|
||||
case EditorSettings::NOTIFICATION_EDITOR_SETTINGS_CHANGED: {
|
||||
if (EditorSettings::get_singleton()->check_changed_settings_in_group("editors/polygon_editor/point_grab_radius")) {
|
||||
if (EditorSettings::get_singleton()->check_changed_settings_in_group("editors/polygon_editor")) {
|
||||
grab_threshold = EDITOR_GET("editors/polygon_editor/point_grab_radius");
|
||||
}
|
||||
} break;
|
||||
|
||||
Reference in New Issue
Block a user