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Add logic to record the version of the Godot engine for the Android platform.
(cherry picked from commit bc5120eb97)
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committed by
Rémi Verschelde
parent
80e4b2d02e
commit
9fb5215db5
@@ -29,6 +29,11 @@
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<!-- WARNING: This should stay on a single line until the parsing code is improved. See GH-32414. -->
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<application android:label="@string/godot_project_name_string" android:allowBackup="false" tools:ignore="GoogleAppIndexingWarning" android:icon="@mipmap/icon" >
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<!-- Records the version of the Godot editor used for building -->
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<meta-data
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android:name="org.godotengine.editor.version"
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android:value="${godotEditorVersion}" />
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<!-- The following metadata values are replaced when Godot exports, modifying them here has no effect. -->
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<!-- Do these changes in the export preset. Adding new ones is fine. -->
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