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Add logic to record the version of the Godot engine for the Android platform.

(cherry picked from commit bc5120eb97)
This commit is contained in:
Fredia Huya-Kouadio
2021-02-24 03:49:00 -08:00
committed by Rémi Verschelde
parent 80e4b2d02e
commit 9fb5215db5
7 changed files with 64 additions and 6 deletions

View File

@@ -2916,6 +2916,7 @@ public:
cmdline.push_back("-Pplugins_maven_repos=" + custom_maven_repos); // argument to specify the list of custom maven repos for the plugins dependencies.
cmdline.push_back("-Pperform_zipalign=" + zipalign_flag); // argument to specify whether the build should be zipaligned.
cmdline.push_back("-Pperform_signing=" + sign_flag); // argument to specify whether the build should be signed.
cmdline.push_back("-Pgodot_editor_version=" + String(VERSION_FULL_CONFIG));
// NOTE: The release keystore is not included in the verbose logging
// to avoid accidentally leaking sensitive information when sharing verbose logs for troubleshooting.