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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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@@ -34,6 +34,7 @@
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#include "core/math/geometry_3d.h"
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#include "core/os/keyboard.h"
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#include "editor/editor_node.h"
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#include "editor/editor_settings.h"
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#include "node_3d_editor_plugin.h"
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#include "scene/resources/curve.h"
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