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Extract EditorResourceConversionPlugin into its own source files and clean up editor includes
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@@ -34,6 +34,7 @@
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#include "editor/editor_file_dialog.h"
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#include "editor/editor_node.h"
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#include "editor/editor_scale.h"
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#include "editor/editor_settings.h"
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#include "scene/animation/animation_blend_tree.h"
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StringName AnimationNodeBlendSpace1DEditor::get_blend_position_path() const {
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