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mirror of https://github.com/godotengine/godot.git synced 2025-11-24 15:26:15 +00:00

Fix typos in code and docs with codespell

Using v1.11.0 from https://github.com/lucasdemarchi/codespell
This commit is contained in:
Rémi Verschelde
2018-01-18 21:37:17 +01:00
parent a1c08b7109
commit 9f479f096c
138 changed files with 405 additions and 405 deletions

View File

@@ -369,7 +369,7 @@ void EditorNode::_notification(int p_what) {
search_button->set_icon(gui_base->get_icon("Search", "EditorIcons"));
object_menu->set_icon(gui_base->get_icon("Tools", "EditorIcons"));
// clear_button->set_icon(gui_base->get_icon("Close", "EditorIcons")); dont have access to that node. needs to become a class property
// clear_button->set_icon(gui_base->get_icon("Close", "EditorIcons")); don't have access to that node. needs to become a class property
update_menu->set_icon(gui_base->get_icon("Collapse", "EditorIcons"));
dock_tab_move_left->set_icon(theme->get_icon("Back", "EditorIcons"));
dock_tab_move_right->set_icon(theme->get_icon("Forward", "EditorIcons"));
@@ -4239,7 +4239,7 @@ void EditorNode::_bottom_panel_switch(bool p_enable, int p_idx) {
bottom_panel_items[i].button->set_pressed(i == p_idx);
bottom_panel_items[i].control->set_visible(i == p_idx);
}
if (ScriptEditor::get_singleton()->get_debugger() == bottom_panel_items[p_idx].control) { // this is the debug panel wich uses tabs, so the top section should be smaller
if (ScriptEditor::get_singleton()->get_debugger() == bottom_panel_items[p_idx].control) { // this is the debug panel which uses tabs, so the top section should be smaller
bottom_panel->add_style_override("panel", gui_base->get_stylebox("BottomPanelDebuggerOverride", "EditorStyles"));
} else {
bottom_panel->add_style_override("panel", gui_base->get_stylebox("panel", "TabContainer"));