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Mono: Android build and shared libraries fixes
Fix location of Mono's shared libraries.
Fix build failing if the directory 'platform/android/java/libs/{target}/{abi}' doesn't exist.
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68
modules/mono/utils/android_utils.cpp
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68
modules/mono/utils/android_utils.cpp
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/*************************************************************************/
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/* android_utils.cpp */
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/*************************************************************************/
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/* This file is part of: */
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/* GODOT ENGINE */
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/* https://godotengine.org */
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/*************************************************************************/
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/* Copyright (c) 2007-2019 Juan Linietsky, Ariel Manzur. */
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/* Copyright (c) 2014-2019 Godot Engine contributors (cf. AUTHORS.md) */
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/* */
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/* Permission is hereby granted, free of charge, to any person obtaining */
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/* a copy of this software and associated documentation files (the */
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/* "Software"), to deal in the Software without restriction, including */
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/* without limitation the rights to use, copy, modify, merge, publish, */
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/* distribute, sublicense, and/or sell copies of the Software, and to */
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/* permit persons to whom the Software is furnished to do so, subject to */
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/* the following conditions: */
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/* */
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/* The above copyright notice and this permission notice shall be */
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/* included in all copies or substantial portions of the Software. */
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/* */
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/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
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/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
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/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
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/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
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/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
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/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
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/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
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/*************************************************************************/
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#include "android_utils.h"
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#ifdef __ANDROID__
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#include "platform/android/thread_jandroid.h"
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namespace GDMonoUtils {
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namespace Android {
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String get_app_native_lib_dir() {
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JNIEnv *env = ThreadAndroid::get_env();
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jclass activityThreadClass = env->FindClass("android/app/ActivityThread");
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jmethodID currentActivityThread = env->GetStaticMethodID(activityThreadClass, "currentActivityThread", "()Landroid/app/ActivityThread;");
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jobject activityThread = env->CallStaticObjectMethod(activityThreadClass, currentActivityThread);
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jmethodID getApplication = env->GetMethodID(activityThreadClass, "getApplication", "()Landroid/app/Application;");
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jobject ctx = env->CallObjectMethod(activityThread, getApplication);
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jmethodID getApplicationInfo = env->GetMethodID(env->GetObjectClass(ctx), "getApplicationInfo", "()Landroid/content/pm/ApplicationInfo;");
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jobject applicationInfo = env->CallObjectMethod(ctx, getApplicationInfo);
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jfieldID nativeLibraryDirField = env->GetFieldID(env->GetObjectClass(applicationInfo), "nativeLibraryDir", "Ljava/lang/String;");
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jstring nativeLibraryDir = (jstring)env->GetObjectField(applicationInfo, nativeLibraryDirField);
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String result;
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const char *const nativeLibraryDir_utf8 = env->GetStringUTFChars(nativeLibraryDir, NULL);
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if (nativeLibraryDir_utf8) {
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result.parse_utf8(nativeLibraryDir_utf8);
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env->ReleaseStringUTFChars(nativeLibraryDir, nativeLibraryDir_utf8);
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}
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return result;
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}
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} // namespace Android
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} // namespace GDMonoUtils
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#endif // __ANDROID__
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