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Add local web server configuration designed for web editor development
Running `npm run serve` in `platform/javascript/` will start a web server that uses `bin/` as its root folder. This means you can extract a compiled web editor ZIP in this folder and immediately be able to test the web editor. Headers required for the use of SharedArrayBuffer are automatically added to every response.
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@@ -2,9 +2,8 @@
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"name": "godot",
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"private": true,
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"version": "1.0.0",
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"description": "Linting setup for Godot's HTML5 platform code",
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"description": "Development and linting setup for Godot's HTML5 platform code",
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"scripts": {
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"test": "echo \"Error: no test specified\" && exit 1",
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"docs": "jsdoc --template js/jsdoc2rst/ js/engine/engine.js js/engine/config.js --destination ''",
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"lint": "npm run lint:engine && npm run lint:libs && npm run lint:modules && npm run lint:tools",
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"lint:engine": "eslint \"js/engine/*.js\" --no-eslintrc -c .eslintrc.engine.js",
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@@ -15,7 +14,8 @@
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"format:engine": "npm run lint:engine -- --fix",
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"format:libs": "npm run lint:libs -- --fix",
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"format:modules": "npm run lint:modules -- --fix",
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"format:tools": "npm run lint:tools -- --fix"
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"format:tools": "npm run lint:tools -- --fix",
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"serve": "serve"
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},
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"author": "Godot Engine contributors",
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"license": "MIT",
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@@ -23,6 +23,7 @@
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"eslint": "^7.28.0",
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"eslint-config-airbnb-base": "^14.2.1",
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"eslint-plugin-import": "^2.23.4",
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"jsdoc": "^3.6.7"
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"jsdoc": "^3.6.7",
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"serve": "^13.0.2"
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}
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}
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