1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-08 12:40:44 +00:00

Fix LUA-style assignment in Dictionary

This commit is contained in:
kobewi
2021-10-05 02:48:33 +02:00
parent 2e8cba0bd9
commit 9e5fdbc79d
3 changed files with 8 additions and 1 deletions

View File

@@ -239,7 +239,8 @@ void Variant::set_named(const StringName &p_member, const Variant &p_value, bool
*v = p_value;
r_valid = true;
} else {
r_valid = false;
VariantGetInternalPtr<Dictionary>::get_ptr(this)->operator[](p_member) = p_value;
r_valid = true;
}
} else {