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Core: Rename math 'phi' arguments to 'angle'

(cherry picked from commit e7a58a7eb6)
This commit is contained in:
Rémi Verschelde
2022-05-05 13:25:04 +02:00
parent 15f9803d28
commit 9e37599f36
19 changed files with 72 additions and 72 deletions

View File

@@ -57,16 +57,16 @@ Transform Transform::inverse() const {
return ret;
}
void Transform::rotate(const Vector3 &p_axis, real_t p_phi) {
*this = rotated(p_axis, p_phi);
void Transform::rotate(const Vector3 &p_axis, real_t p_angle) {
*this = rotated(p_axis, p_angle);
}
Transform Transform::rotated(const Vector3 &p_axis, real_t p_phi) const {
return Transform(Basis(p_axis, p_phi), Vector3()) * (*this);
Transform Transform::rotated(const Vector3 &p_axis, real_t p_angle) const {
return Transform(Basis(p_axis, p_angle), Vector3()) * (*this);
}
void Transform::rotate_basis(const Vector3 &p_axis, real_t p_phi) {
basis.rotate(p_axis, p_phi);
void Transform::rotate_basis(const Vector3 &p_axis, real_t p_angle) {
basis.rotate(p_axis, p_angle);
}
Transform Transform::looking_at(const Vector3 &p_target, const Vector3 &p_up) const {