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Added a Window node, and made it the scene root.
Still a lot of work to do.
This commit is contained in:
committed by
Juan Linietsky
parent
f8a79a97c7
commit
9e08742de8
@@ -262,7 +262,7 @@ private:
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PopupMenu *display_submenu;
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Control *surface;
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Viewport *viewport;
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SubViewport *viewport;
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Camera *camera;
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bool transforming;
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bool orthogonal;
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@@ -467,7 +467,7 @@ public:
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AABB *p_preview_bounds,
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AcceptDialog *p_accept);
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Viewport *get_viewport_node() { return viewport; }
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SubViewport *get_viewport_node() { return viewport; }
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Camera *get_camera() { return camera; } // return the default camera object.
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SpatialEditorViewport(SpatialEditor *p_spatial_editor, EditorNode *p_editor, int p_index);
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