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Added a Window node, and made it the scene root.
Still a lot of work to do.
This commit is contained in:
committed by
Juan Linietsky
parent
f8a79a97c7
commit
9e08742de8
@@ -3834,7 +3834,7 @@ SpatialEditorViewport::SpatialEditorViewport(SpatialEditor *p_spatial_editor, Ed
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c->set_stretch(true);
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add_child(c);
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c->set_anchors_and_margins_preset(Control::PRESET_WIDE);
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viewport = memnew(Viewport);
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viewport = memnew(SubViewport);
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viewport->set_disable_input(true);
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c->add_child(viewport);
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