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Added a Window node, and made it the scene root.

Still a lot of work to do.
This commit is contained in:
Juan Linietsky
2020-03-03 22:51:12 -03:00
committed by Juan Linietsky
parent f8a79a97c7
commit 9e08742de8
84 changed files with 1081 additions and 621 deletions

View File

@@ -115,7 +115,7 @@ void MeshEditor::_bind_methods() {
MeshEditor::MeshEditor() {
viewport = memnew(Viewport);
viewport = memnew(SubViewport);
Ref<World> world;
world.instance();
viewport->set_world(world); //use own world