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Added a Window node, and made it the scene root.
Still a lot of work to do.
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committed by
Juan Linietsky
parent
f8a79a97c7
commit
9e08742de8
@@ -40,7 +40,7 @@
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#include "scene/gui/menu_button.h"
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#include "scene/gui/panel.h"
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#include "scene/gui/progress_bar.h"
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#include "scene/main/viewport.h"
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#include "scene/main/window.h"
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void AnimationNodeBlendTreeEditor::add_custom_type(const String &p_name, const Ref<Script> &p_script) {
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