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Fix some crashes, overflows and using variables without values

This commit is contained in:
Rafał Mikrut
2019-11-01 16:16:31 +01:00
parent 23a381d882
commit 9ddb3265e1
11 changed files with 29 additions and 12 deletions

View File

@@ -905,6 +905,7 @@ void VisualShaderNodeCubeMap::_bind_methods() {
VisualShaderNodeCubeMap::VisualShaderNodeCubeMap() {
texture_type = TYPE_DATA;
source = SOURCE_TEXTURE;
}
////////////// Scalar Op