You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-17 14:11:06 +00:00
More visual script work
-Block switches to 2d/3d editor if editing visual script -Added cast node in flow control -Added ability to do RPC in visual script -Comment nodes -Fix bug with inverted cable in connecting backwards -Copy and paste nodes, including from different scripts
This commit is contained in:
@@ -508,6 +508,7 @@ void PropertySelector::select_property_from_base_type(const String& p_base,const
|
||||
void PropertySelector::select_property_from_script(const Ref<Script>& p_script,const String& p_current){
|
||||
|
||||
ERR_FAIL_COND( p_script.is_null() );
|
||||
|
||||
base_type=p_script->get_instance_base_type();
|
||||
selected=p_current;
|
||||
type=Variant::NIL;
|
||||
|
||||
Reference in New Issue
Block a user