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[Core] Fix rand_weighted not using the current state

The method incorrectly used `Math::randf` instead of `randf`
This commit is contained in:
A Thousand Ships
2024-03-17 19:21:16 +01:00
parent fe01776f05
commit 9c518d5f42

View File

@@ -52,7 +52,7 @@ int64_t RandomPCG::rand_weighted(const Vector<float> &p_weights) {
weights_sum += weights[i];
}
float remaining_distance = Math::randf() * weights_sum;
float remaining_distance = randf() * weights_sum;
for (int64_t i = 0; i < weights_size; ++i) {
remaining_distance -= weights[i];
if (remaining_distance < 0) {