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Bind many more properties to scripts
Notable potentially breaking changes: - PROPERTY_USAGE_NOEDITOR is now PROPERTY_USAGE_STORAGE | PROPERTY_USAGE_NETWORK, without PROPERTY_USAGE_INTERNAL - Some properties were renamed, and sometimes even shadowed by new ones - New getter methods (some virtual) were added
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@@ -705,7 +705,7 @@ bool GDScript::_set(const StringName &p_name, const Variant &p_value) {
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void GDScript::_get_property_list(List<PropertyInfo> *p_properties) const {
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p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR));
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p_properties->push_back(PropertyInfo(Variant::STRING, "script/source", PROPERTY_HINT_NONE, "", PROPERTY_USAGE_NOEDITOR | PROPERTY_USAGE_INTERNAL));
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}
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void GDScript::_bind_methods() {
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