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Refactor Fixed to Physics
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@@ -82,7 +82,7 @@ String VisualScriptYield::get_text() const {
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switch (yield_mode) {
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case YIELD_RETURN: return ""; break;
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case YIELD_FRAME: return "Next Frame"; break;
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case YIELD_PHYSICS_FRAME: return "Next Fixed Frame"; break;
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case YIELD_PHYSICS_FRAME: return "Next Physics Frame"; break;
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case YIELD_WAIT: return rtos(wait_time) + " sec(s)"; break;
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}
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@@ -186,7 +186,7 @@ void VisualScriptYield::_bind_methods() {
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ClassDB::bind_method(D_METHOD("set_wait_time", "sec"), &VisualScriptYield::set_wait_time);
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ClassDB::bind_method(D_METHOD("get_wait_time"), &VisualScriptYield::get_wait_time);
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ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,FixedFrame,Time", PROPERTY_USAGE_NOEDITOR), "set_yield_mode", "get_yield_mode");
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ADD_PROPERTY(PropertyInfo(Variant::INT, "mode", PROPERTY_HINT_ENUM, "Frame,Physics Frame,Time", PROPERTY_USAGE_NOEDITOR), "set_yield_mode", "get_yield_mode");
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ADD_PROPERTY(PropertyInfo(Variant::REAL, "wait_time"), "set_wait_time", "get_wait_time");
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BIND_ENUM_CONSTANT(YIELD_FRAME);
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