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Refactor node naming APIs used by editor
Make 'name_num_separator' a project setting Make all node operations separator-aware
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@@ -565,8 +565,6 @@ void EditorSettings::_load_defaults(Ref<ConfigFile> p_extra_config) {
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set("text_editor/restore_scripts_on_load",true);
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set("scenetree_editor/duplicate_node_name_num_separator",0);
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hints["scenetree_editor/duplicate_node_name_num_separator"]=PropertyInfo(Variant::INT,"scenetree_editor/duplicate_node_name_num_separator",PROPERTY_HINT_ENUM, "None,Space,Underscore,Dash");
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//set("scenetree_editor/display_old_action_buttons",false);
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set("scenetree_editor/start_create_dialog_fully_expanded",false);
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set("scenetree_editor/draw_relationship_lines",false);
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