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-Some fixes to OSX retina scaling for window functions

-Implemented HiDPI detection and support for Godot Editor!
This commit is contained in:
Juan Linietsky
2016-05-30 00:28:29 -03:00
parent c7d24b7814
commit 9b1f8230ec
33 changed files with 421 additions and 242 deletions

View File

@@ -141,7 +141,7 @@ MeshEditor::MeshEditor() {
set_custom_minimum_size(Size2(1,150));
set_custom_minimum_size(Size2(1,150)*EDSCALE);
HBoxContainer *hb = memnew( HBoxContainer );
add_child(hb);