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mirror of https://github.com/godotengine/godot.git synced 2025-11-06 12:20:30 +00:00

-fixed bug in Button now exporting font property

-made GUI Theme editor usable
-editor does not allow to export or create .pck in the same path as a project
-changed .pck format (lacked support for versioning so couldn't change it), previous was causing crashes and is now incompatible, just re-export.
-will not look for .pck files recursively, was causing unexpected behaviors
-fixed execution of Godot in paths with non unicode characters in Windows, OSX and Linux.
This commit is contained in:
Juan Linietsky
2014-02-15 02:01:39 -03:00
parent b0870e487c
commit 9afdb3e0ad
30 changed files with 107728 additions and 88050 deletions

View File

@@ -394,7 +394,8 @@ String OS_Unix::get_executable_path() const {
memset(buf,0,256);
readlink("/proc/self/exe", buf, sizeof(buf));
//print_line("Exec path is:"+String(buf));
String b = buf;
String b;
b.parse_utf8(buf);
if (b=="") {
WARN_PRINT("Couldn't get executable path from /proc/self/exe, using argv[0]");
return OS::get_executable_path();