You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-04 12:00:25 +00:00
Merge pull request #87764 from Riteo/wayland-native-handle
Wayland: Implement `window_get_native_handle`
This commit is contained in:
@@ -203,6 +203,8 @@ public:
|
||||
|
||||
virtual Vector<DisplayServer::WindowID> get_window_list() const override;
|
||||
|
||||
virtual int64_t window_get_native_handle(HandleType p_handle_type, WindowID p_window = MAIN_WINDOW_ID) const override;
|
||||
|
||||
virtual WindowID get_window_at_screen_position(const Point2i &p_position) const override;
|
||||
|
||||
virtual void window_attach_instance_id(ObjectID p_instance, WindowID p_window_id = MAIN_WINDOW_ID) override;
|
||||
|
||||
Reference in New Issue
Block a user