You've already forked godot
mirror of
https://github.com/godotengine/godot.git
synced 2025-11-06 12:20:30 +00:00
new file dialog!
-ItemList control for easier lists/thumbnails -New file dialog, with support for thumbnails, favorites, recent places, etc -Moved .fscache out of the project, no more bugs due to committed/pulled .fscache! -Dir dialog now sorts directories
This commit is contained in:
@@ -98,7 +98,7 @@ void AnimationPlayerEditor::_notification(int p_what) {
|
||||
duplicate_anim->set_icon( get_icon("Duplicate","EditorIcons") );
|
||||
autoplay->set_icon( get_icon("AutoPlay","EditorIcons") );
|
||||
load_anim->set_icon( get_icon("Folder","EditorIcons") );
|
||||
remove_anim->set_icon( get_icon("Del","EditorIcons") );
|
||||
remove_anim->set_icon( get_icon("Remove","EditorIcons") );
|
||||
edit_anim->set_icon( get_icon("Edit","EditorIcons") );
|
||||
blend_anim->set_icon( get_icon("Blend","EditorIcons") );
|
||||
play->set_icon( get_icon("PlayStart","EditorIcons") );
|
||||
@@ -355,7 +355,7 @@ void AnimationPlayerEditor::_animation_rename() {
|
||||
}
|
||||
void AnimationPlayerEditor::_animation_load() {
|
||||
ERR_FAIL_COND(!player);
|
||||
file->set_mode( FileDialog::MODE_OPEN_FILE );
|
||||
file->set_mode( EditorFileDialog::MODE_OPEN_FILE );
|
||||
file->clear_filters();
|
||||
List<String> extensions;
|
||||
|
||||
@@ -1232,7 +1232,7 @@ AnimationPlayerEditor::AnimationPlayerEditor(EditorNode *p_editor) {
|
||||
resource_edit_anim->hide();
|
||||
|
||||
|
||||
file = memnew(FileDialog);
|
||||
file = memnew(EditorFileDialog);
|
||||
add_child(file);
|
||||
|
||||
name_dialog = memnew( ConfirmationDialog );
|
||||
|
||||
Reference in New Issue
Block a user