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Merge pull request #78609 from KoBeWi/—GodotEngine
Unify window title format
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@@ -4259,7 +4259,7 @@ void ScriptEditorPlugin::edited_scene_changed() {
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ScriptEditorPlugin::ScriptEditorPlugin() {
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ScriptEditorPlugin::ScriptEditorPlugin() {
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window_wrapper = memnew(WindowWrapper);
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window_wrapper = memnew(WindowWrapper);
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window_wrapper->set_window_title(TTR("Script Editor - Godot Engine"));
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window_wrapper->set_window_title(vformat(TTR("%s - Godot Engine"), TTR("Script Editor")));
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window_wrapper->set_margins_enabled(true);
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window_wrapper->set_margins_enabled(true);
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script_editor = memnew(ScriptEditor(window_wrapper));
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script_editor = memnew(ScriptEditor(window_wrapper));
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@@ -559,7 +559,7 @@ void ShaderEditorPlugin::_notification(int p_what) {
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ShaderEditorPlugin::ShaderEditorPlugin() {
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ShaderEditorPlugin::ShaderEditorPlugin() {
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window_wrapper = memnew(WindowWrapper);
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window_wrapper = memnew(WindowWrapper);
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window_wrapper->set_window_title(TTR("Shader Editor - Godot Engine"));
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window_wrapper->set_window_title(vformat(TTR("%s - Godot Engine"), TTR("Shader Editor")));
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window_wrapper->set_margins_enabled(true);
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window_wrapper->set_margins_enabled(true);
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main_split = memnew(HSplitContainer);
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main_split = memnew(HSplitContainer);
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