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Add warped panning to every ViewPanner instance
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@@ -296,7 +296,7 @@ void TextureRegionEditor::_set_grid_parameters_clamping(bool p_enabled) {
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}
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void TextureRegionEditor::_texture_overlay_input(const Ref<InputEvent> &p_input) {
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if (panner->gui_input(p_input)) {
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if (panner->gui_input(p_input, texture_overlay->get_global_rect())) {
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return;
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}
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@@ -833,7 +833,7 @@ void TextureRegionEditor::_notification(int p_what) {
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}
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panner->setup((ViewPanner::ControlScheme)EDITOR_GET("editors/panning/sub_editors_panning_scheme").operator int(), ED_GET_SHORTCUT("canvas_item_editor/pan_view"), bool(EDITOR_GET("editors/panning/simple_panning")));
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panner->set_viewport(get_viewport());
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panner->setup_warped_panning(get_viewport(), EDITOR_GET("editors/panning/warped_mouse_panning"));
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} break;
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case NOTIFICATION_EXIT_TREE: {
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