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Add new GDScript type checker

This commit is contained in:
George Marques
2020-06-10 19:53:25 -03:00
parent 17cd6347ba
commit 9a76ab8b6a
7 changed files with 2413 additions and 113 deletions

View File

@@ -146,12 +146,14 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
if (p_arg_count < m_count) { \
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS; \
r_error.argument = m_count; \
r_error.expected = m_count; \
r_ret = Variant(); \
return; \
} \
if (p_arg_count > m_count) { \
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS; \
r_error.argument = m_count; \
r_error.expected = m_count; \
r_ret = Variant(); \
return; \
}
@@ -897,6 +899,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
case 0: {
r_error.error = Callable::CallError::CALL_ERROR_TOO_FEW_ARGUMENTS;
r_error.argument = 1;
r_error.expected = 1;
r_ret = Variant();
} break;
@@ -1001,6 +1004,7 @@ void GDScriptFunctions::call(Function p_func, const Variant **p_args, int p_arg_
default: {
r_error.error = Callable::CallError::CALL_ERROR_TOO_MANY_ARGUMENTS;
r_error.argument = 3;
r_error.expected = 3;
r_ret = Variant();
} break;