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Reorganize renderer code.

So it can hopefully be made more cache efficient afterwards.
This commit is contained in:
reduz
2020-12-31 09:42:56 -03:00
parent 8a1c37dc22
commit 9a2f18f8e7
13 changed files with 864 additions and 390 deletions

View File

@@ -267,7 +267,7 @@ RenderingServerDefault::RenderingServerDefault() {
RSG::rasterizer = RendererCompositor::create();
RSG::storage = RSG::rasterizer->get_storage();
RSG::canvas_render = RSG::rasterizer->get_canvas();
sr->scene_render = RSG::rasterizer->get_scene();
sr->set_scene_render(RSG::rasterizer->get_scene());
frame_profile_frame = 0;