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Modernize Thread
- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
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@@ -110,7 +110,7 @@ private:
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volatile bool thread_done;
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volatile bool thread_request_quit;
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Thread *thread;
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Thread thread;
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void _request_done(int p_status, int p_code, const PackedStringArray &p_headers, const PackedByteArray &p_data);
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static void _thread_func(void *p_userdata);
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