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Modernize Thread

- Based on C++11's `thread` and `thread_local`
- No more need to allocate-deallocate or check for null
- No pointer anymore, just a member variable
- Platform-specific implementations no longer needed (except for the few cases of non-portable functions)
- Simpler for `NO_THREADS`
- Thread ids are now the same across platforms (main is 1; others follow)
This commit is contained in:
Pedro J. Estébanez
2021-01-19 13:29:41 +01:00
parent 6ddfc8e718
commit 99fe462452
87 changed files with 385 additions and 1056 deletions

View File

@@ -45,7 +45,6 @@
#include "servers/audio_server.h"
#include "servers/rendering/rendering_server_default.h"
#include "servers/rendering/rendering_server_wrap_mt.h"
#include "thread_uwp.h"
#include <ppltasks.h>
#include <wrl.h>
@@ -130,8 +129,6 @@ void OS_UWP::initialize_core() {
//RedirectIOToConsole();
ThreadUWP::make_default();
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_RESOURCES);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_USERDATA);
FileAccess::make_default<FileAccessWindows>(FileAccess::ACCESS_FILESYSTEM);