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Modernize Thread
- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
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@@ -72,7 +72,7 @@ private:
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bool exit_udev;
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Mutex joy_mutex;
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Thread *joy_thread;
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Thread joy_thread;
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Input *input;
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Joypad joypads[JOYPADS_MAX];
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Vector<String> attached_devices;
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