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Modernize Thread
- Based on C++11's `thread` and `thread_local` - No more need to allocate-deallocate or check for null - No pointer anymore, just a member variable - Platform-specific implementations no longer needed (except for the few cases of non-portable functions) - Simpler for `NO_THREADS` - Thread ids are now the same across platforms (main is 1; others follow)
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@@ -72,7 +72,7 @@ Error AudioDriverAndroid::init() {
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// __android_log_print(ANDROID_LOG_VERBOSE, "SDL", "SDL audio: opening device");
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JNIEnv *env = ThreadAndroid::get_env();
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JNIEnv *env = get_jni_env();
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int mix_rate = GLOBAL_GET("audio/mix_rate");
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int latency = GLOBAL_GET("audio/output_latency");
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@@ -98,7 +98,7 @@ void AudioDriverAndroid::start() {
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}
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void AudioDriverAndroid::setup(jobject p_io) {
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JNIEnv *env = ThreadAndroid::get_env();
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JNIEnv *env = get_jni_env();
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io = p_io;
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jclass c = env->GetObjectClass(io);
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@@ -162,7 +162,7 @@ void AudioDriverAndroid::unlock() {
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}
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void AudioDriverAndroid::finish() {
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JNIEnv *env = ThreadAndroid::get_env();
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JNIEnv *env = get_jni_env();
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env->CallVoidMethod(io, _quit);
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if (audioBuffer) {
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@@ -175,7 +175,7 @@ void AudioDriverAndroid::finish() {
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}
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void AudioDriverAndroid::set_pause(bool p_pause) {
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JNIEnv *env = ThreadAndroid::get_env();
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JNIEnv *env = get_jni_env();
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env->CallVoidMethod(io, _pause, p_pause);
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}
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