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Fix some overflows and unitialized variables
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@@ -5262,6 +5262,8 @@ CanvasItemEditor::CanvasItemEditor(EditorNode *p_editor) {
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drag_to = Vector2();
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dragged_guide_pos = Point2();
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dragged_guide_index = -1;
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is_hovering_h_guide = false;
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is_hovering_v_guide = false;
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panning = false;
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pan_pressed = false;
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