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Editor settings categories are now tidy and beautiful!
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@@ -86,7 +86,7 @@ bool Path2DEditor::forward_input_event(const InputEvent& p_event) {
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: node->get_global_transform().affine_inverse().xform( canvas_item_editor->snap_point(canvas_item_editor->get_canvas_transform().affine_inverse().xform(gpoint)) );
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//first check if a point is to be added (segment split)
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real_t grab_treshold=EDITOR_DEF("poly_editor/point_grab_radius",8);
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real_t grab_treshold=EDITOR_DEF("editors/poly_editor/point_grab_radius",8);
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