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Editor settings categories are now tidy and beautiful!

This commit is contained in:
Juan Linietsky
2017-01-05 19:41:36 -03:00
parent 495d059a74
commit 99ceddd11e
47 changed files with 546 additions and 531 deletions

View File

@@ -1317,7 +1317,7 @@ void CanvasItemEditor::_viewport_input_event(const InputEvent& p_event) {
{
bone_ik_list.clear();
float closest_dist=1e20;
int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width");
int bone_width = EditorSettings::get_singleton()->get("editors/2dbone_width");
for(Map<ObjectID,BoneList>::Element *E=bone_list.front();E;E=E->next()) {
if (E->get().from == E->get().to)
@@ -2117,11 +2117,11 @@ void CanvasItemEditor::_viewport_draw() {
}
if (skeleton_show_bones) {
int bone_width = EditorSettings::get_singleton()->get("2d_editor/bone_width");
Color bone_color1 = EditorSettings::get_singleton()->get("2d_editor/bone_color1");
Color bone_color2 = EditorSettings::get_singleton()->get("2d_editor/bone_color2");
Color bone_ik_color = EditorSettings::get_singleton()->get("2d_editor/bone_ik_color");
Color bone_selected_color = EditorSettings::get_singleton()->get("2d_editor/bone_selected_color");
int bone_width = EditorSettings::get_singleton()->get("editors/2dbone_width");
Color bone_color1 = EditorSettings::get_singleton()->get("editors/2dbone_color1");
Color bone_color2 = EditorSettings::get_singleton()->get("editors/2dbone_color2");
Color bone_ik_color = EditorSettings::get_singleton()->get("editors/2dbone_ik_color");
Color bone_selected_color = EditorSettings::get_singleton()->get("editors/2dbone_selected_color");
for(Map<ObjectID,BoneList>::Element*E=bone_list.front();E;E=E->next()) {