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Use explicit public access modifier in C# code
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@@ -281,13 +281,13 @@ namespace GodotTools.OpenVisualStudio
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private interface IOleMessageFilter
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{
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[PreserveSig]
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int HandleInComingCall(int dwCallType, IntPtr hTaskCaller, int dwTickCount, IntPtr lpInterfaceInfo);
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public int HandleInComingCall(int dwCallType, IntPtr hTaskCaller, int dwTickCount, IntPtr lpInterfaceInfo);
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[PreserveSig]
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int RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType);
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public int RetryRejectedCall(IntPtr hTaskCallee, int dwTickCount, int dwRejectType);
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[PreserveSig]
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int MessagePending(IntPtr hTaskCallee, int dwTickCount, int dwPendingType);
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public int MessagePending(IntPtr hTaskCallee, int dwTickCount, int dwPendingType);
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}
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#endregion
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