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Split GI effects and fix stereoscopic rendering of GI effects

This commit is contained in:
Bastiaan Olij
2022-05-20 12:52:19 +10:00
parent c18d0f2035
commit 997810e417
52 changed files with 2149 additions and 1275 deletions

View File

@@ -409,6 +409,7 @@ RenderingServerDefault::RenderingServerDefault(bool p_create_thread) :
RSG::mesh_storage = RSG::rasterizer->get_mesh_storage();
RSG::particles_storage = RSG::rasterizer->get_particles_storage();
RSG::texture_storage = RSG::rasterizer->get_texture_storage();
RSG::gi = RSG::rasterizer->get_gi();
RSG::storage = RSG::rasterizer->get_storage();
RSG::canvas_render = RSG::rasterizer->get_canvas();
sr->set_scene_render(RSG::rasterizer->get_scene());