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Split GI effects and fix stereoscopic rendering of GI effects

This commit is contained in:
Bastiaan Olij
2022-05-20 12:52:19 +10:00
parent c18d0f2035
commit 997810e417
52 changed files with 2149 additions and 1275 deletions

View File

@@ -1894,7 +1894,7 @@ void RendererSceneCull::_update_instance_aabb(Instance *p_instance) {
} break;
case RenderingServer::INSTANCE_VOXEL_GI: {
new_aabb = RSG::storage->voxel_gi_get_bounds(p_instance->base);
new_aabb = RSG::gi->voxel_gi_get_bounds(p_instance->base);
} break;
case RenderingServer::INSTANCE_LIGHTMAP: {