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Validate custom directory when project is started
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@@ -5702,6 +5702,30 @@ bool EditorNode::ensure_main_scene(bool p_from_native) {
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return false;
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}
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if (!EditorNode::validate_custom_directory()) {
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current_menu_option = -1;
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return false;
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}
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return true;
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}
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bool EditorNode::validate_custom_directory() {
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bool use_custom_dir = GLOBAL_GET("application/config/use_custom_user_dir");
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if (use_custom_dir) {
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String data_dir = OS::get_singleton()->get_user_data_dir();
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Ref<DirAccess> dir = DirAccess::create(DirAccess::ACCESS_USERDATA);
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if (dir->change_dir(data_dir) != OK) {
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dir->make_dir_recursive(data_dir);
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if (dir->change_dir(data_dir) != OK) {
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open_project_settings->set_text(vformat(TTR("User data dir '%s' is not valid. Change to a valid one?"), data_dir));
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open_project_settings->popup_centered();
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return false;
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}
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}
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}
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return true;
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}
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@@ -8262,6 +8286,11 @@ EditorNode::EditorNode() {
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select_current_scene_button = pick_main_scene->add_button(TTR("Select Current"), true, "select_current");
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pick_main_scene->connect("custom_action", callable_mp(this, &EditorNode::_pick_main_scene_custom_action));
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open_project_settings = memnew(ConfirmationDialog);
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gui_base->add_child(open_project_settings);
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open_project_settings->set_ok_button_text(TTRC("Open Project Settings"));
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open_project_settings->connect(SceneStringName(confirmed), callable_mp(this, &EditorNode::_menu_option).bind(PROJECT_OPEN_SETTINGS));
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for (int i = 0; i < _init_callbacks.size(); i++) {
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_init_callbacks[i]();
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}
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