1
0
mirror of https://github.com/godotengine/godot.git synced 2025-11-05 12:10:55 +00:00

Fix option run/output/always_open_output_on_play

This commit is contained in:
Guilherme Silva
2018-01-19 11:35:34 -02:00
parent eb9fa02fbd
commit 9974e86904

View File

@@ -612,7 +612,9 @@ void ScriptEditorDebugger::_parse_message(const String &p_msg, const Array &p_da
if (!EditorNode::get_log()->is_visible()) {
if (EditorNode::get_singleton()->are_bottom_panels_hidden()) {
EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log());
if (EDITOR_GET("run/output/always_open_output_on_play")) {
EditorNode::get_singleton()->make_bottom_panel_item_visible(EditorNode::get_log());
}
}
}
EditorNode::get_log()->add_message(t);