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Add shader_cache_dir_valid check to _save_to_cache

(cherry picked from commit a365c070b3)
This commit is contained in:
jsjtxietian
2024-01-12 11:17:57 +08:00
committed by Rémi Verschelde
parent 3797140b7d
commit 9926e7e8fa
3 changed files with 5 additions and 1 deletions

View File

@@ -463,6 +463,7 @@ bool ShaderRD::_load_from_cache(Version *p_version, int p_group) {
}
void ShaderRD::_save_to_cache(Version *p_version, int p_group) {
ERR_FAIL_COND(!shader_cache_dir_valid);
String sha1 = _version_get_sha1(p_version);
String path = shader_cache_dir.path_join(name).path_join(group_sha256[p_group]).path_join(sha1) + ".cache";