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New OpenGL batching canvas renderer

This commit is contained in:
clayjohn
2021-11-16 07:25:42 -08:00
parent 98ac002c34
commit 99064d57db
54 changed files with 2411 additions and 10131 deletions

View File

@@ -3837,9 +3837,9 @@ void RendererSceneRenderRD::FogShaderData::set_code(const String &p_code) {
return; //just invalid, but no error
}
ShaderCompilerRD::GeneratedCode gen_code;
ShaderCompilerRD::IdentifierActions actions;
actions.entry_point_stages["fog"] = ShaderCompilerRD::STAGE_COMPUTE;
ShaderCompiler::GeneratedCode gen_code;
ShaderCompiler::IdentifierActions actions;
actions.entry_point_stages["fog"] = ShaderCompiler::STAGE_COMPUTE;
uses_time = false;
@@ -3856,7 +3856,7 @@ void RendererSceneRenderRD::FogShaderData::set_code(const String &p_code) {
version = scene_singleton->volumetric_fog.shader.version_create();
}
scene_singleton->volumetric_fog.shader.version_set_compute_code(version, gen_code.code, gen_code.uniforms, gen_code.stage_globals[ShaderCompilerRD::STAGE_COMPUTE], gen_code.defines);
scene_singleton->volumetric_fog.shader.version_set_compute_code(version, gen_code.code, gen_code.uniforms, gen_code.stage_globals[ShaderCompiler::STAGE_COMPUTE], gen_code.defines);
ERR_FAIL_COND(!scene_singleton->volumetric_fog.shader.version_is_valid(version));
ubo_size = gen_code.uniform_total_size;
@@ -5653,7 +5653,7 @@ void RendererSceneRenderRD::init() {
}
{
ShaderCompilerRD::DefaultIdentifierActions actions;
ShaderCompiler::DefaultIdentifierActions actions;
actions.renames["TIME"] = "scene_params.time";
actions.renames["PI"] = _MKSTR(Math_PI);